Toward an open web standard for 3D graphics

Suggested by Webmaster on Tuesday March 24, 2009

For years, developers have tried to create rich 3D experiences on the web. However, the lack of a common way to render 3D graphics in the browser has forced them to use workarounds like special purpose plugins or software rendering frameworks. As a result, web users have generally experienced lower quality graphics compared to what can be found in today's desktop apps.

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